Here's an update on my current animation
The changes this week are:
* Smoothed out the beginning action (though I'm not 100% happy with it)
* Made some changes when he jumps on the counter (arms are out-stretched now)
* Made some changes to the action just before jumping. He now puts his hand on his head instead of grabbing his hair. I just wasn't happy with the old one.
* Added a slight camera shake when he slams his fist
* Added a breath just before he starts the action to hit the box
Note: I still haven't smoothed the box because it's not vital to the character animation. I know about it
I also haven't added mouth movements to the first part yet.
Aside from that, if you have any C&Cs on the improvements (or otherwise if that's your opinion), I'd love to hear them as always!
Mucho Grasias
H264 version:
[attachmentid=191]
3vix version:
http://www.tizz66.com/am/dnd25.mov
* Smoothed out the beginning action (though I'm not 100% happy with it)
* Made some changes when he jumps on the counter (arms are out-stretched now)
* Made some changes to the action just before jumping. He now puts his hand on his head instead of grabbing his hair. I just wasn't happy with the old one.
* Added a slight camera shake when he slams his fist
* Added a breath just before he starts the action to hit the box
Note: I still haven't smoothed the box because it's not vital to the character animation. I know about it
Aside from that, if you have any C&Cs on the improvements (or otherwise if that's your opinion), I'd love to hear them as always!
Mucho Grasias
H264 version:
[attachmentid=191]
3vix version:
http://www.tizz66.com/am/dnd25.mov
Attached File(s)
-
dnd25_h264.mov (1MB)
Number of downloads: 392


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