I'm trying to get subscriptions to run a custom query from a file when a member purchases something. Could you help me understand what's wrong?
function subs_paid($sub_array, $member=array(), $trx_id="")
mysql_connect('####', '####', '####');
mysql_query("UPDATE `members` SET `random` = random + 1 WHERE `member_id` = '$member'") or die(mysql_error());
Hi, I love the mod, but I was wondering if I could change it so when someone is moved to the "inactive" group, they remain there, even if they return, until they can be manually changed back by an admin.
Found a bug. When you select two posts and hit merge, both the text and the background on the editor are black are you can't read the text from the posts you are trying to merge without highlighting it with your cursor.
Hi, I currently have my IPB forums integrated with a game server I use. The login credentials on the game server pull them from the IPB database. the game server also pulls the member's group ID so it knows what group they need to be in. (Admins, mods, etc). Basically, the game server and forums interact by accessing the same MySQL database. What I need to know, is if IP.Nexus could work this way. What I mean would be the ability to sell virtual items for the game server through IP.Nexus. If I set up a new field in the members table of the IPB database for each item (item1, item2, etc) with a default value of 0, could IP.Nexus be configured to change the 0 to a 1 following a successful transaction? The game server would them read the 1 for that field, change it to a 0, and give the user that item on the game server. So, what I'm really asking is after someone pays for their shopping cart items, can IP.Nexus update a MySQL field?